Lore-Hardcore reworks vanilla TOR so that factions feel different, the way they do on the Warhammer tabletop.
Orcs and goblins
- Orcs are stronger, hit harder, take hits, never panic and never flee the field. WAAAGH! — every kill gives +50 % morale to allies.
- Teeth economy — orcs and goblins pay in teeth, not gold: income from fiefs, bounties for lords, tariffs in orc towns, castle duels with teeth at stake.
- Cannibalism when starving, battering rams 5× stronger, no trebuchets.
- Goblins are cheap, fragile and numerous; a retinue of small goblins joins when you hire an orc.
- Trolls are tanks with big HP, expensive upkeep, up to two per party.
- The Pit — a fistfight in an orc town with a chance at valuable loot.
Chaos
- Fully playable through game mechanics, no cheats.
- Overthrow the Chaos King: earn “Glory to Chaos” with personal kills, serve 30 days — and challenge the reigning king to a duel to the death. Win and his kingdom, vassals, capital and god-tier gear become yours.
- Chaos market — Chaos weapons and armour in Chaos towns, god-tier gear in the capital.
Requires The Old Realms. Target: Bannerlord 1.3.15 + TOR 1.16.

