<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>RickHub</title><link>https://rickhub.net/en/</link><description>Recent content on RickHub</description><generator>Hugo</generator><language>en</language><lastBuildDate>Fri, 02 Oct 2026 17:00:00 +0300</lastBuildDate><atom:link href="https://rickhub.net/en/index.xml" rel="self" type="application/rss+xml"/><item><title>Crash Doctor</title><link>https://rickhub.net/en/projects/crash-doctor/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://rickhub.net/en/projects/crash-doctor/</guid><description>&lt;p&gt;&lt;strong&gt;Crash Doctor&lt;/strong&gt; is a standalone diagnostic mod for Mount &amp;amp; Blade II: Bannerlord. It works&#10;with any modded setup — vanilla, The Old Realms, Diplomacy, Calradia Expanded, RBM,&#10;Banner Kings, anything. No internet, no dependencies.&lt;/p&gt;&#10;&lt;h2 id="what-it-does"&gt;What it does&lt;/h2&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&lt;strong&gt;Crash analysis.&lt;/strong&gt; Reads the game&amp;rsquo;s crash dumps and explains in plain language what&#10;happened, which mod is most likely responsible and what to do about it.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Crash Fixes.&lt;/strong&gt; Dozens of runtime guards that intercept known crashes while you play —&#10;in battle, on the campaign map, while saving, in the UI, in TOR. Each with its own on/off&#10;switch and a plain-language description.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Prevented journal.&lt;/strong&gt; What exactly the mod stopped: a troop without a culture, a broken&#10;save key, an empty formation — with the game objects involved, so you can tell where the&#10;broken data came from. Available in game via &lt;code&gt;Ctrl+Alt+D&lt;/code&gt;.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;System Tune-Up.&lt;/strong&gt; Common Windows, driver and engine fixes in one click.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Mods.&lt;/strong&gt; Installed mods in launcher order with conflict, missing-dependency and load-order badges.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Saves and History.&lt;/strong&gt; Save checks and a history of past crashes.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;h2 id="compatibility"&gt;Compatibility&lt;/h2&gt;&#10;&lt;p&gt;One install for &lt;strong&gt;1.2.x – 1.4.x&lt;/strong&gt;: a version-dispatching loader detects the game version at&#10;startup and loads the matching build. Works on Steam and manual installs. Game Pass /&#10;MS Store is not supported yet (different game binaries). &lt;code&gt;Bannerlord.Harmony&lt;/code&gt; is needed for&#10;the live protections; the core crash analysis works without it.&lt;/p&gt;</description></item><item><title>RickLauncher</title><link>https://rickhub.net/en/projects/ricklauncher/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://rickhub.net/en/projects/ricklauncher/</guid><description>&lt;p&gt;Bannerlord cannot keep several mod sets: every time you want to play something else you&#10;move folders by hand and make sure the saves of one setup do not leak into another.&#10;&lt;strong&gt;RickLauncher&lt;/strong&gt; takes that over: mods live in its own folder and are mounted into the game&#10;&lt;strong&gt;only for the duration of a launch&lt;/strong&gt; — the game folder stays untouched.&lt;/p&gt;</description></item><item><title>RickEncyclopedia — the mod encyclopedia</title><link>https://rickhub.net/en/projects/rick-encyclopedia/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://rickhub.net/en/projects/rick-encyclopedia/</guid><description>&lt;p&gt;There are plenty of mod catalogues, and all of them show what the author wrote. The&#10;&lt;strong&gt;Encyclopedia&lt;/strong&gt; is different: compatibility is &lt;strong&gt;verified by analysing the mod&amp;rsquo;s files&lt;/strong&gt; —&#10;the references to game code inside its DLLs. Whatever cannot be verified is named honestly:&#10;&amp;ldquo;not checked&amp;rdquo; is not the same as &amp;ldquo;doesn&amp;rsquo;t work&amp;rdquo;.&lt;/p&gt;</description></item><item><title>Voices of Calradia — Russian voiceover</title><link>https://rickhub.net/en/projects/voices-of-calradia/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://rickhub.net/en/projects/voices-of-calradia/</guid><description>&lt;p&gt;&lt;strong&gt;Voices of Calradia&lt;/strong&gt; is a Russian voiceover of everything Bannerlord characters say out&#10;loud: how a lord or notable opens a conversation (and that differs with how they feel about&#10;you), the demands and threats of bandits on the road, and — line by line — the dialogues of the&#10;story line, the prologue and the &lt;strong&gt;War Sails&lt;/strong&gt; naval expansion.&lt;/p&gt;</description></item><item><title>The Old Realms — Russian translation</title><link>https://rickhub.net/en/projects/tor-russian/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://rickhub.net/en/projects/tor-russian/</guid><description>&lt;p&gt;A standalone translation module for &lt;strong&gt;The Old Realms&lt;/strong&gt;, the Warhammer Fantasy mod.&#10;Translates the core mod (TOR_Core) and the weapons add-on (TOR_Armory) into Russian.&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Shows up in the launcher as a regular mod — enabled with a checkbox.&lt;/li&gt;&#10;&lt;li&gt;Loads &lt;strong&gt;after&lt;/strong&gt; TOR_Core, overriding its localisation strings and a few UI prefabs.&#10;Never touches TOR files — a TOR update does not wipe the translation.&lt;/li&gt;&#10;&lt;li&gt;Core and Armory translations in one module; TOR_Armory is optional.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;h2 id="installation"&gt;Installation&lt;/h2&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;Subscribe on the Workshop or unpack &lt;code&gt;TOR_RU_Translation&lt;/code&gt; into &lt;code&gt;Modules&lt;/code&gt;.&lt;/li&gt;&#10;&lt;li&gt;Enable the module in the launcher and make sure it sits &lt;strong&gt;below&lt;/strong&gt; TOR_Core.&lt;/li&gt;&#10;&lt;li&gt;Set the game language to &lt;strong&gt;Russian&lt;/strong&gt;.&lt;/li&gt;&#10;&lt;/ol&gt;&#10;&lt;h3 id="book-quests"&gt;Book quests&lt;/h3&gt;&#10;&lt;p&gt;The text quests (&lt;code&gt;.ink&lt;/code&gt; files) are separate TOR_Core files and Bannerlord cannot override&#10;them through a localisation module. The translations are copied by hand (30 seconds):&#10;contents of &lt;code&gt;Modules\TOR_RU_Translation\InkStories_RU\&lt;/code&gt; → into the &lt;code&gt;InkStories&lt;/code&gt; folder inside&#10;TOR_Core, replacing. Illustrated instructions on GitHub.&lt;/p&gt;</description></item><item><title>Lore-Hardcore — TOR balance overhaul</title><link>https://rickhub.net/en/projects/lore-hardcore/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://rickhub.net/en/projects/lore-hardcore/</guid><description>&lt;p&gt;&lt;strong&gt;Lore-Hardcore&lt;/strong&gt; reworks vanilla TOR so that factions feel different, the way they do on&#10;the Warhammer tabletop.&lt;/p&gt;&#10;&lt;h2 id="orcs-and-goblins"&gt;Orcs and goblins&lt;/h2&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Orcs are stronger, hit harder, take hits, &lt;strong&gt;never panic&lt;/strong&gt; and never flee the field.&#10;&lt;strong&gt;WAAAGH!&lt;/strong&gt; — every kill gives +50 % morale to allies.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Teeth economy&lt;/strong&gt; — orcs and goblins pay in teeth, not gold: income from fiefs, bounties for&#10;lords, tariffs in orc towns, castle duels with teeth at stake.&lt;/li&gt;&#10;&lt;li&gt;Cannibalism when starving, battering rams 5× stronger, no trebuchets.&lt;/li&gt;&#10;&lt;li&gt;Goblins are cheap, fragile and numerous; a retinue of small goblins joins when you hire an orc.&lt;/li&gt;&#10;&lt;li&gt;Trolls are tanks with big HP, expensive upkeep, up to two per party.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;The Pit&lt;/strong&gt; — a fistfight in an orc town with a chance at valuable loot.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;h2 id="chaos"&gt;Chaos&lt;/h2&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&lt;strong&gt;Fully playable&lt;/strong&gt; through game mechanics, no cheats.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Overthrow the Chaos King:&lt;/strong&gt; earn &amp;ldquo;Glory to Chaos&amp;rdquo; with personal kills, serve 30 days —&#10;and challenge the reigning king to a duel to the death. Win and his kingdom, vassals,&#10;capital and god-tier gear become yours.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Chaos market&lt;/strong&gt; — Chaos weapons and armour in Chaos towns, god-tier gear in the capital.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;Requires The Old Realms. Target: Bannerlord 1.3.15 + TOR 1.16.&lt;/p&gt;</description></item><item><title>RTS Camera Universal</title><link>https://rickhub.net/en/projects/rts-camera-universal/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://rickhub.net/en/projects/rts-camera-universal/</guid><description>&lt;p&gt;&lt;strong&gt;RTS Camera Universal — Community Edition&lt;/strong&gt;: a free top-down camera, an advanced formation&#10;order system and a real battle minimap — in one module that works across Bannerlord versions.&lt;/p&gt;&#10;&lt;h2 id="features"&gt;Features&lt;/h2&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&lt;strong&gt;Free RTS camera&lt;/strong&gt; in battle (default F10) — fly with WASD + mouse, lift off and look down&#10;on the field.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Advanced orders&lt;/strong&gt; — click-to-move formations, an order queue, on-ground visual preview&#10;(arrows, ghosts, formation outlines), facing and volley control, troop highlighting.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Battle minimap&lt;/strong&gt; — unit positions and terrain, with configurable size, position, opacity and scale.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Take control of a soldier&lt;/strong&gt; after your hero is injured. Pause, slow motion, fast forward.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Hotkey rebinding&lt;/strong&gt; in battle with conflict protection.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Campaign integration&lt;/strong&gt; — free-camera range scales with your Tactics and Scouting skills.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;h2 id="one-mod-every-version"&gt;One mod, every version&lt;/h2&gt;&#10;&lt;p&gt;A single download runs on &lt;strong&gt;1.2.x, 1.3.15 and 1.4.5&lt;/strong&gt;: it detects your game version at launch&#10;and loads the right code and assets, the minimap included. Plays nicely with The Old Realms&#10;and War Sails — extra features activate automatically. Fixes several crashes, including the&#10;TOR spell-cast from the free camera.&lt;/p&gt;</description></item><item><title>Calradia Journal</title><link>https://rickhub.net/en/projects/calradia-journal/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://rickhub.net/en/projects/calradia-journal/</guid><description>&lt;p&gt;Every week — a 20–30 page PDF: the &lt;strong&gt;mod of the issue&lt;/strong&gt; with a breakdown, everything released&#10;and updated during the week, common crash breakdowns, project news, memes and wallpapers.&lt;/p&gt;&#10;&lt;p&gt;Assembled from the mod encyclopedia database and the week&amp;rsquo;s news; published in Russian,&#10;English, Turkish, French and Chinese.&lt;/p&gt;</description></item><item><title>RickLauncher 2.4.5.2 — beta with lightweight updates</title><link>https://rickhub.net/en/news/2026-10-02-ricklauncher-2-4-5-2-beta/</link><pubDate>Fri, 02 Oct 2026 17:00:00 +0300</pubDate><guid>https://rickhub.net/en/news/2026-10-02-ricklauncher-2-4-5-2-beta/</guid><description>&lt;p&gt;&lt;strong&gt;This is a beta!&lt;/strong&gt; It is for enthusiasts and testers. Install it from the launcher menu: Launcher version → Beta. Once everything is polished, the changes go into a release.&lt;/p&gt;&#10;&lt;p&gt;What changed since release 2.4.2:&lt;/p&gt;&#10;&lt;h2 id="-updates-are-dozens-of-times-lighter"&gt;⚡️ Updates are dozens of times lighter&lt;/h2&gt;&#10;&lt;p&gt;The launcher no longer downloads itself whole (only once more — on the next update). It takes only the changed parts and rebuilds the rest from installed files. A launcher update is a few megabytes instead of 200, a fresh mod-encyclopedia database about 20 MB instead of 374. Everything is signature-checked, and if something fails the launcher downloads the full update as before. The first such download comes with the next update after this beta; the encyclopedia database is already downloaded in pieces.&lt;/p&gt;</description></item><item><title>Share your mod setup — it will ship with RickLauncher</title><link>https://rickhub.net/en/news/2026-10-02-ricklauncher-share-setups/</link><pubDate>Fri, 02 Oct 2026 16:40:00 +0300</pubDate><guid>https://rickhub.net/en/news/2026-10-02-ricklauncher-share-setups/</guid><description>&lt;p&gt;Ready-made setups in RickLauncher grow slower than we would like — so share yours.&lt;/p&gt;&#10;&lt;ol&gt;&#10;&lt;li&gt;In the launcher, click &amp;ldquo;⋯&amp;rdquo; next to the profile → &amp;ldquo;Copy RLink module set&amp;rdquo;.&lt;/li&gt;&#10;&lt;li&gt;Paste it into the comments of the &lt;a href="https://t.me/CodeRickTg/592"&gt;Telegram post&lt;/a&gt; with a short description of the setup.&lt;/li&gt;&#10;&lt;li&gt;We check it, and with the next update it appears in everyone&amp;rsquo;s launcher.&lt;/li&gt;&#10;&lt;/ol&gt;</description></item><item><title>RickEncyclopedia 1.0.3.7 — updates 20× lighter</title><link>https://rickhub.net/en/news/2026-10-02-encyclopedia-1-0-3-7/</link><pubDate>Fri, 02 Oct 2026 16:00:00 +0300</pubDate><guid>https://rickhub.net/en/news/2026-10-02-encyclopedia-1-0-3-7/</guid><description>&lt;h2 id="-updates-are-dozens-of-times-lighter"&gt;⚡️ Updates are dozens of times lighter&lt;/h2&gt;&#10;&lt;p&gt;Any database update used to mean downloading the whole thing — almost 400 MB, even if a hundred mods had changed. Now the encyclopedia downloads only what changed: about 20 MB instead of 374 this time. The app updates in pieces too: a few megabytes instead of the whole archive. If the connection drops, the update resumes where it stopped. Everything downloaded is still checked against our signature.&lt;/p&gt;</description></item><item><title>Crash Doctor 2.2.0.4 — six new protections</title><link>https://rickhub.net/en/news/2026-10-02-crash-doctor-2-2-0-4/</link><pubDate>Fri, 02 Oct 2026 12:00:00 +0300</pubDate><guid>https://rickhub.net/en/news/2026-10-02-crash-doctor-2-2-0-4/</guid><description>&lt;p&gt;Already on Steam Workshop — it updates itself. RickLauncher delivers it automatically. Everything done since 15 September in one release. Bannerlord 1.2 / 1.3.15 / 1.4.x — one install for all versions.&lt;/p&gt;&#10;&lt;h2 id="-our-own-bugs-first"&gt;⚠️ Our own bugs first&lt;/h2&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;On some installs (very rarely!) the Doctor itself crashed the game whenever a party&amp;rsquo;s roster changed. The mod carries two builds of itself — for 1.2 and for 1.3 and newer — and picks the right one at launch. Both had the same name, and on some installs the game picked up the 1.2 build instead. The builds now have different names, and the loader refuses the wrong one and says so in the log.&lt;/li&gt;&#10;&lt;li&gt;The &amp;ldquo;destroyed parties came back to the map&amp;rdquo; save repair never worked — it checked parties before loading had placed them. Worse, on every repeated load within one game session it reported a repair that never happened. Rewritten: the map is now checked after loading finishes.&lt;/li&gt;&#10;&lt;li&gt;When the game ran on .NET Core, the &lt;code&gt;report.txt&lt;/code&gt; crash report was not written at all — one line about memory size crashed the whole file. Fixed.&lt;/li&gt;&#10;&lt;li&gt;The culture the Doctor gives to troops without one came from the first campaign of the session. In the second and later campaigns the game received an object from a campaign that no longer existed. It now comes from the current one.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;h2 id="-six-new-protections"&gt;🛡 Six new protections&lt;/h2&gt;&#10;&lt;p&gt;On by default, each with its own switch on the Crash Fixes tab.&lt;/p&gt;</description></item><item><title>DUST: developer diary №1 and the new Jackal car</title><link>https://rickhub.net/en/news/2026-10-01-dust-devlog-1/</link><pubDate>Thu, 01 Oct 2026 15:45:00 +0300</pubDate><guid>https://rickhub.net/en/news/2026-10-01-dust-devlog-1/</guid><description>&lt;p&gt;The first issue of the Developer Diary is an introduction: what DUST is, what we drive, where we fight and how the game got to 0.0.6.20. The journal (PDF, in Russian) is in the &lt;a href="https://t.me/CodeRickTg/587"&gt;Telegram post&lt;/a&gt;.&lt;/p&gt;&#10;&lt;h2 id="the-jackal-is-in-the-game"&gt;The Jackal is in the game&lt;/h2&gt;&#10;&lt;p&gt;The new starter car. An all-rounder: takes a hit well, accelerates decently and forgives mistakes on ramps. The main thing is the build: hood, roll cage, suspension, bumpers, spoiler, roof turret, flamethrower, rockets, mines or nitro. One car can become a rammer, a sniper or a minelayer.&lt;/p&gt;</description></item><item><title>Crash breakdown: why it matters which launcher starts your game</title><link>https://rickhub.net/en/news/2026-09-30-crash-doctor-native-launcher/</link><pubDate>Wed, 30 Sep 2026 17:43:00 +0300</pubDate><guid>https://rickhub.net/en/news/2026-09-30-crash-doctor-native-launcher/</guid><description>&lt;p&gt;Someone wrote in Discord: TOR crashes. We started digging — three hours of logs and reports later we found the problem. A short explainer follows.&lt;/p&gt;&#10;&lt;p&gt;A player on Bannerlord 1.3.15 with The Old Realms reported that the game crashed as soon as they opened the inventory or the loot screen after a battle. It crashed without Crash Doctor too — they installed the mod to find the cause.&lt;/p&gt;</description></item><item><title>DUST: two new maps and an early-access installer</title><link>https://rickhub.net/en/news/2026-09-29-dust-new-maps-early-access/</link><pubDate>Tue, 29 Sep 2026 20:10:00 +0300</pubDate><guid>https://rickhub.net/en/news/2026-09-29-dust-new-maps-early-access/</guid><description>&lt;p&gt;Two new off-road maps:&lt;/p&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;&lt;strong&gt;Dried Sea&lt;/strong&gt; — from a sea of dunes to a river: soft sand or a line of jumps along the ridges, a ford and a run along the riverbed. &lt;a href="https://youtu.be/bnfiCsdVJVE"&gt;Video: sunset&lt;/a&gt;.&lt;/li&gt;&#10;&lt;li&gt;&lt;strong&gt;Iron Bridge Canyon&lt;/strong&gt; — down into the canyon: five fords along the bottom or a dry ledge above the river and a bridge over the gorge. &lt;a href="https://youtu.be/id1PkyKV1mk"&gt;Video: sandstorm&lt;/a&gt;.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;The early-access installer is on &lt;a href="https://t.me/CodeRickTg/571"&gt;Telegram&lt;/a&gt;.&lt;/p&gt;</description></item><item><title>DUST now officially runs on Linux</title><link>https://rickhub.net/en/news/2026-09-27-dust-linux/</link><pubDate>Sun, 27 Sep 2026 11:28:00 +0300</pubDate><guid>https://rickhub.net/en/news/2026-09-27-dust-linux/</guid><description>&lt;p&gt;Unity now builds natively for Linux, so DUST officially runs on two platforms — Windows and Linux, Steam Deck included. The game ran through Proton before, but a native build means proper support and its own launcher.&lt;/p&gt;&#10;&lt;p&gt;To be honest: the Linux build is not fully optimised yet, and frame drops are possible on weak hardware and on Steam Deck. We are working on it.&lt;/p&gt;</description></item><item><title>Europe 1700: a musket fix and a ready setup for the launcher</title><link>https://rickhub.net/en/news/2026-09-25-europe-1700-fix/</link><pubDate>Fri, 25 Sep 2026 05:17:00 +0300</pubDate><guid>https://rickhub.net/en/news/2026-09-25-europe-1700-fix/</guid><description>&lt;p&gt;I decided to play Europe 1700 — the mod with muskets — and noticed a nasty trait: it is boring. Troops have to come within about twenty metres of each other before they start hitting anything, even with a fully upgraded troop line. And three to six hits did not take a unit down, so the game quickly got dull.&lt;/p&gt;</description></item><item><title>RickLauncher 2.4.2 — a big reliability update</title><link>https://rickhub.net/en/news/2026-09-23-ricklauncher-2-4-2/</link><pubDate>Wed, 23 Sep 2026 23:36:00 +0300</pubDate><guid>https://rickhub.net/en/news/2026-09-23-ricklauncher-2-4-2/</guid><description>&lt;p&gt;A big reliability update: we checked the whole launcher and fixed everything we found.&lt;/p&gt;&#10;&lt;h2 id="-your-mods-and-saves-are-safe"&gt;🛡 Your mods and saves are safe&lt;/h2&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;If the profiles file is damaged or briefly locked by an antivirus or OneDrive, the launcher no longer deletes anything.&lt;/li&gt;&#10;&lt;li&gt;Rolling back to a previous launcher version does not touch profiles created later.&lt;/li&gt;&#10;&lt;li&gt;&amp;ldquo;Replace setup&amp;rdquo; no longer wipes the files of the new install.&lt;/li&gt;&#10;&lt;li&gt;Restoring from a backup changes data only after full extraction, and cancelling spoils nothing.&lt;/li&gt;&#10;&lt;li&gt;A damaged settings file no longer wipes your Nexus key and Steam sign-in.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;h2 id="-launching"&gt;🔁 Launching&lt;/h2&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Europe 1700 and other mods no longer get stuck in a &amp;ldquo;Mod not fully installed&amp;rdquo; loop after a game update.&lt;/li&gt;&#10;&lt;li&gt;If Windows has lost the Documents folder, the launcher tells you how to get it back instead of failing with an obscure error.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;h2 id="-cancel-means-cancel"&gt;⏹️ Cancel means cancel&lt;/h2&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Pressed Cancel during an install, update or translation — the launcher stops and does not report an error.&lt;/li&gt;&#10;&lt;li&gt;Cancelling one mod stops the whole list.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;h2 id="-downloads-and-setups"&gt;⬇️ Downloads and setups&lt;/h2&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;A broken download resumes where it stopped.&lt;/li&gt;&#10;&lt;li&gt;A server that goes silent no longer hangs the install.&lt;/li&gt;&#10;&lt;li&gt;A slow Nexus no longer stops the install of a whole setup.&lt;/li&gt;&#10;&lt;li&gt;An interrupted reinstall of a setup no longer drops mods from the profile.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;h2 id="-mods-and-updates"&gt;🎯 Mods and updates&lt;/h2&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;A link to a specific GitHub release of a mod installs exactly that release.&lt;/li&gt;&#10;&lt;li&gt;The Nexus file you chose is no longer swapped for the main one.&lt;/li&gt;&#10;&lt;li&gt;Mods for early game versions (e1.x) are no longer blocked on 1.2 and 1.4.&lt;/li&gt;&#10;&lt;li&gt;Declining an update no longer hides all of the mod&amp;rsquo;s later updates.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;h2 id="-shaders"&gt;🧱 Shaders&lt;/h2&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;A profile with its own shader cache gets the right buttons and questions again.&lt;/li&gt;&#10;&lt;li&gt;A build that failed to start names the reason instead of saying &amp;ldquo;built&amp;rdquo;.&lt;/li&gt;&#10;&lt;li&gt;Error windows of other programs no longer stop the build.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;h2 id="-crash-analysis"&gt;🩺 Crash analysis&lt;/h2&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;More accurate: an old crash folder no longer confuses a fresh report.&lt;/li&gt;&#10;&lt;li&gt;TOR-only advice is no longer given when TOR is disabled.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;h2 id="-convenience"&gt;✨ Convenience&lt;/h2&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;The main button is now on the left in every window.&lt;/li&gt;&#10;&lt;li&gt;Only what really prevents the game from starting is red; warnings became yellow.&lt;/li&gt;&#10;&lt;li&gt;Esc closes windows, Enter confirms.&lt;/li&gt;&#10;&lt;li&gt;Startup questions are asked one at a time.&lt;/li&gt;&#10;&lt;li&gt;Windows no longer freeze: heavy work runs in the background.&lt;/li&gt;&#10;&lt;li&gt;The setup editor asks &amp;ldquo;save?&amp;rdquo; before closing a project.&lt;/li&gt;&#10;&lt;li&gt;If Steam is unavailable, the launcher does not open the sign-in window but still checks Workshop updates.&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;🌐 Translations proofread in all six languages: French, Turkish and Chinese are noticeably cleaner.&lt;/p&gt;</description></item><item><title>Calradia Journal № 2 — Realm of Thrones</title><link>https://rickhub.net/en/news/2026-09-22-journal-2/</link><pubDate>Tue, 22 Sep 2026 05:11:00 +0300</pubDate><guid>https://rickhub.net/en/news/2026-09-22-journal-2/</guid><description>&lt;p&gt;A five-year-old mod beat them all: 32,823 downloads in eighteen days — more than Diplomacy and RBM. Westeros is moving to 1.4.8, and we worked out how to move with it.&lt;/p&gt;&#10;&lt;h2 id="in-this-issue"&gt;In this issue&lt;/h2&gt;&#10;&lt;ul&gt;&#10;&lt;li&gt;Realm of Thrones — what it runs on, where its players live, what a file analysis on beta 1.5 found&lt;/li&gt;&#10;&lt;li&gt;Nine Russian translations of one mod — and only one for the current version&lt;/li&gt;&#10;&lt;li&gt;Five eras of Westeros: from Aegon&amp;rsquo;s Conquest to Robert&amp;rsquo;s Rebellion&lt;/li&gt;&#10;&lt;li&gt;Guide: thirteen gigabytes without crashes&lt;/li&gt;&#10;&lt;li&gt;Beta 1.5.3 — what&amp;rsquo;s in it for players and what breaks old mods&lt;/li&gt;&#10;&lt;li&gt;A second Westeros: A World of Ice and Fire&lt;/li&gt;&#10;&lt;li&gt;New releases, chart, compatibility, the launcher is out of beta&lt;/li&gt;&#10;&lt;/ul&gt;&#10;&lt;p&gt;27 pages, PDF. Russian, English, Turkish, French, Chinese. Readable right in the launcher, and every issue can be downloaded on the &lt;a href="https://rickhub.net/en/journal/"&gt;journal page&lt;/a&gt;.&lt;/p&gt;</description></item><item><title>RickEncyclopedia 1.0.3 — 11,399 mods in the database</title><link>https://rickhub.net/en/news/2026-09-21-encyclopedia-1-0-3-2/</link><pubDate>Mon, 21 Sep 2026 13:07:00 +0300</pubDate><guid>https://rickhub.net/en/news/2026-09-21-encyclopedia-1-0-3-2/</guid><description>&lt;h2 id="-database-of-21-september-765-mods"&gt;📚 Database of 21 September: +765 mods&lt;/h2&gt;&#10;&lt;p&gt;Dependencies are now read from downloaded archives too, not only from GitHub — submods got their real requirements (Warlords Warfare RBM → RBM, Warlords Battlefield War Sails → War Sails).&lt;/p&gt;&#10;&lt;h2 id="-borrowed-requirements-removed"&gt;🧹 Borrowed requirements removed&lt;/h2&gt;&#10;&lt;p&gt;&amp;ldquo;Improved Garrisons&amp;rdquo; no longer &amp;ldquo;requires&amp;rdquo; Bannerlord Co-op, nor &amp;ldquo;Captivity Events&amp;rdquo; Hot Butter: all of that came from other mods&amp;rsquo; pages. Now another page attributes nothing to a mod.&lt;/p&gt;</description></item><item><title>RickLauncher 2.4.1 — the first update after 2.4.0</title><link>https://rickhub.net/en/news/2026-09-18-ricklauncher-2-4-1/</link><pubDate>Fri, 18 Sep 2026 22:07:00 +0300</pubDate><guid>https://rickhub.net/en/news/2026-09-18-ricklauncher-2-4-1/</guid><description>&lt;p&gt;The first update after the big 2.4.0 release: six days of going through what you sent us. The launcher offers it by itself on the next start (&amp;ldquo;Update&amp;rdquo; in the header); new users get the installer on GitHub, and if GitHub is unreachable the update comes from our server.&lt;/p&gt;</description></item><item><title>Crash Doctor 2.1.0.0 — nine new protections</title><link>https://rickhub.net/en/news/2026-09-15-crash-doctor-2-1-0-0/</link><pubDate>Tue, 15 Sep 2026 14:39:00 +0300</pubDate><guid>https://rickhub.net/en/news/2026-09-15-crash-doctor-2-1-0-0/</guid><description>&lt;p&gt;Already on Steam Workshop — it updates itself. RickLauncher delivers it automatically. Everything done since 29 August in one release. Bannerlord 1.2 / 1.3.15 / 1.4.x — one install for all versions.&lt;/p&gt;&#10;&lt;h2 id="-our-own-bug-first"&gt;⚠️ Our own bug first&lt;/h2&gt;&#10;&lt;p&gt;On Bannerlord 1.2.10 the Doctor itself broke the wage calculation. A protection installed in the main menu ran a piece of game code too early — the game remembered the failure for good, and every party&amp;rsquo;s wages read as zero until a restart. Meanwhile the mod counted the consequences as 94,332 &amp;ldquo;prevented crashes&amp;rdquo;. Clean 1.2.10 with only Harmony and the Doctor; without the Doctor everything was fine.&lt;/p&gt;</description></item><item><title>Voices of Calradia 1.0.0.24 — War Sails fully voiced</title><link>https://rickhub.net/en/news/2026-09-08-voices-1-0-0-24/</link><pubDate>Tue, 08 Sep 2026 09:44:00 +0300</pubDate><guid>https://rickhub.net/en/news/2026-09-08-voices-1-0-0-24/</guid><description>&lt;p&gt;An update to the Russian voiceover: the story, the prologue and the &lt;strong&gt;War Sails&lt;/strong&gt; naval expansion are fully voiced — 833 lines, 2,028 files. Voices are split by culture, and lip-sync is recalculated for the length of Russian phrases.&lt;/p&gt;&#10;&lt;p&gt;Alongside the release came a special issue of the Calradia journal about the voiceover and a video — &lt;a href="https://youtu.be/WT-BVQu8UXQ"&gt;&amp;ldquo;I voiced Mount &amp;amp; Blade 2 Bannerlord in Russian!&amp;rdquo;&lt;/a&gt; (in Russian).&lt;/p&gt;</description></item><item><title>About</title><link>https://rickhub.net/en/about/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://rickhub.net/en/about/</guid><description>&lt;p&gt;&lt;strong&gt;CodeRick&lt;/strong&gt; is an indie developer. This site collects my projects: mods and tools for&#10;&lt;strong&gt;Mount &amp;amp; Blade II: Bannerlord&lt;/strong&gt;, translations and voiceover, a weekly journal about mods,&#10;and &lt;strong&gt;DUST&lt;/strong&gt; — a combat racing game I am building in Unity.&lt;/p&gt;&#10;&lt;p&gt;&lt;strong&gt;RickHub&lt;/strong&gt; is the hub: one place to download the latest versions, read the news and find&#10;where to ask a question. Steam Workshop and Nexus Mods remain the primary update channels;&#10;files on this site are a mirror so everything stays available even when a platform is down.&lt;/p&gt;</description></item><item><title>Contact</title><link>https://rickhub.net/en/contact/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://rickhub.net/en/contact/</guid><description>&lt;p&gt;&lt;strong&gt;Found a bug?&lt;/strong&gt; Describe what you did, and include your game version and mod list. If the game crashed,&#10;attach the Crash Doctor report (Crash Diagnostics → Export) — it helps us find the cause much faster.&lt;/p&gt;</description></item><item><title>Support the project</title><link>https://rickhub.net/en/support/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://rickhub.net/en/support/</guid><description>&lt;h2 id="where-the-money-goes"&gt;Where the money goes&lt;/h2&gt;&#10;&lt;p&gt;Site hosting and the download mirror, the crash-report server, time spent on translations&#10;and voiceover. The Boosty membership buys &lt;strong&gt;early access and personal time&lt;/strong&gt;, never paid&#10;features: the free version of every mod is the same build, same version.&lt;/p&gt;</description></item></channel></rss>